After a lot of holiday-ing, it is finally time to sit down and write this post. Let's see what the holiday cheer has left of my memory.
Game 1:
Ian Thompson (Group 4/5 Giovanni Powerbleed)> Brett Schofield (AUS obf flamethrower wall)> Me (Tremere BBBB)> James Lin (POT PRE (ANI) Master deck feat Nana and Shemti)
I started out the game by apologizing to my predator for the beating I was about to give him ;) While it wasn't a very real threat, it was funny the way things turned out.
I first influenced out Carna just as James was influencing out Shemti. Since he went first, it took Ian a little longer to bring out his mid-high cap giovanni. Brett brought out Kite. James tried to take some action, which I blocked. He threw a gate, but the Tremere are too crafty for that; I stole two blood and sent him to bed after he did a little dance on fire. My shock and awe complete, I felt like I was off to a good start. Brett and James worked out a way to rescue Shemti and it was soon Carna's turn to go to torpor at the hands of a disguised flamethrower. She got rescued cross-table at least twice that game, just like I rescued/broke Pentex (?), etc. for Ian.
After beating down James's minions he played shenanigans like Giant's Blood, Villein, Golconda and The Eternals of Sirius. At one point he was back at about 30 pool. With some bounced bleeds and repeated bleeds of ~3, he was back within range. Brett had assembled some toys by this time like Powerbase: Montreal, Powerbase: Barranquilla and maybe The Rack. I knew that if this went on for long, Brett could build back up (his minions were very low on blood and he was low on pool) and go on to win. I told Ian that if he helped me oust James that I would wait for him to out Brett before going forward. With some reluctance, he agreed.
I went backwards to burn Powerbase: Barantaquilla and steal PB: Montreal asap. James fell and so it was just a matter of containing Brett so that Ian could powerbleed him out. It took a couple turns, but Ian and I were soon in a heads-up game. His bleeds were mostly not powerbleedy enough to get past me and my combat beat the occasional S:CE, so that was that. After the game (and sometimes in-game) he said that he should not have rescued me so much. I still think it was the right move because even though James wasn't a nasty predator, Brett all tooled up and with six extra pool would wreck him.
Me GW 3vp Ian T 1vp
Game 2:
Brad Nozik (Ventrue tap and bleed)> Ian Lee (!Nos with dom 4cl)> Me> Dennis Lien (Anarch Diversion Rush)> AJ Wiley (Fatty Tzim bleedy toolbox)
I don't remember a ton of details from this game, but I'll give a quick summary. Ian wrote about this here: http://iclee.wordpress.com/2011/12/23/qualifier-2011/
Between Ian and Dennis, I was taking a beating. I did manage to limit Dennis' pool somewhat before he proceeded to beat my guys down. Ian's Preternatural Strengthed Gustaphe rushed my dudes and scoffed at my silly maneuver + theft combat. AJ was getting trumped in combat and doing nothing to Brad because of bounce. Many a Fiendish Tongue bleed went over to Ian and his defense seemed limited. Brad soon had out a small army of Ventrue and things did not look good.
I somehow managed to oust Dennis (mirror walk?) and then AJ didn't have enough blood or minions to resist me. Brad cleaned up with many actions and lots of +bleed.
Brad GW 3vp Me 2vp
Finals:
Brad (above)> Ian Thompson (Gio powerbleed above)> Me> Jeff Kuta (The Unnamed Maleficia Enkil Cog bleed)> Mike Courtois (Arika and Friends sans Arika)
I had already played with Ian and Brad, so I knew what their decks did. I had enough bounce to not be afraid of Ian, but maybe not enough to not be afraid of Brad. I didn't know what Mike was playing, but I was comfortable enough facing Ian and confident in my deck's ousting power. Jeff chose to be my prey. I had heard that he was playing an Unnamed deck that ran away with a table earlier, but I didn't think that would hurt me too much because he would be the bleed sink.
The way the game actually turned out was heavily effected by the early appearance of Leandro. That douche probably cost me a fourth minion because it wasn't economical to decrypt anymore. Leandro also got the other players at the table to carefully consider where they would spend their pool. There was other hosage from Mike in the form of Matthias, who reduced every bleed against him from Jeff by one.
The early part of the game wasn't very remarkable, other than the total lack of Villeins and Blood Dolls and the presence of both Vessels and Minion Tap. Mike must have farmed at least 20 pool from Leandro and other minions combined with MT + Renewed Vigor. Meanwhile, Ian neglected to bleed me at all and instead decided to block Brad. Lack of bounce? I don't know if it helped him, but it certainly didn't help me because I didn't get to cycle my bounce cards.
I dunked a Horde early with Theft + Walk of Flame. He stayed down because it was too costly in actions and pool to get him back out. The Unnamed, once equipped with the Enkil Cog, bled once in turn and once out of turn, but more importantly gained Jeff four pool per turn. When he managed to hold the edge (not often when I had anything to say about it) he gained a total of 5. Bruise bleed or no, it was hard to sustain that kind of pool damage against him without a fourth minion (Blythe, while a good weenie, had no dominate to contribute to the bleed party). I had to be careful because I was action poor and The Unnamed could decide to dunk my guys with his 2r agg strikes. Rego Motus saved me when it showed up, which wasn't often enough.
Ian fell to Brad's onslaught, but brad was low on pool. Mike ousted Brad with his freshly minted Queen Anne and friends, stealth and dominate. Jeff had out Unleash Hell's Fury, which was deterring me from announcing more than a bleed of one at a time (conditioning could sneak in after blocks). Mike had expressed an interest in ousting Jeff because of his crazy pool gain and I told him that with his help it could be done. I was down to just a few pool, one or so blood between my two guys, and would obviously not be too serious of a threat in the endgame.
Mike bled me for 7 at stealth, which I happily bounced over to Jeff. The Mirror Walk that I had been storing for that occasion came in handy when I needed to bleed Jeff for 6 at one stealth to finish the job. I pushed blood on Carna and her companion and landed the bleed, running me out of blood entirely. Mike made pretty quick work of me, but I gave him a scare when I started showing a fair amount of intercept at the very end of the game.
Mike Courtois GW 3vp, Me 1vp Brad 1vp
Congratulations to Mike Courtois for winning the Qualifier!
Here is his tournament winning deck:
Deck Name: Arika and Friends Tap & Bleed
Created By: Michael Courtois
Description: Big Girls bloat, taps, and bleeds BIG! Mind Rape bleed
with Heart of the City, add Conditioning and AI be damned, a bleed of
10 goes a long way! Be responable though! Sulubri Anti Fills them back
up then rinse and repeat.
Crypt: (12 cards, Min: 26, Max: 44, Avg: 8.75)
----------------------------------------------
4 Arika aus cel DOM FOR OBF PRE11
Ventrue
2 Blanche Hill aus FOR OBE 6 Salubri
1 Carlotta Giovanni dom NEC obf POT7 Giovanni
1 Leandro AUS cel dom OBF PRE11Malkavian
3 Matthias AUS FOR nec OBE7 Salubri
1 Queen Anne aus DOM FOR obf PRE10 Ventrue
Library: (90 cards)
-------------------
Master (22 cards)
1 Dreams of the Sphinx
1 Heidelberg Castle, Germany
15 Minion Tap
2 Parthenon, The
3 Secure Haven
Action (18 cards)
2 Heart of the City
4 Mind Rape
9 Renewed Vigor
3 Spirit Marionette
Action Modifier (40 cards)
6 Cloak the Gathering
7 Conditioning
4 Daring the Dawn
5 Elder Impersonation
1 Enkil Cog
7 Lost in Crowds
3 Repulsion
5 Spying Mission
2 Veil the Legions
Political Action (2 cards)
1 Anarchist Uprising
1 Reins of Power
Equipment (3 cards)
1 Changeling Skin Mask
1 Heart of Nizchetus
1 Sargon Fragment, The
Event (1 cards)
1 Narrow Minds
Combo (4 cards)
4 Swallowed by the Night
Here is my tournament losing deck, which I thought was worth mentioning. There is a German player who won with a Tremere triple B (Bruise, bleed, block) deck and this adds a fourth B, bounce.
3x Carna 7 AUS DOM THA Primogen +1 intercept
1x Ladislas Toth, The Torch 7 AUS DOM THA for Archbishop
1x Selena 6 AUS DOM THA
1x Eugenio Estevez 6 AUS THA dom for
2x Aisling Sturbridge 5 AUS THA dom younger trem can't block her
1x Hannigan 5 AUS THA dom
1x Blythe Candeleria 3 THA aus -1 str vs malks
1x Brooke 3 dom tha
1x Erich Weiss 3 dom tha
Library: 90 cards
Master: 12
5x Blood Doll
2x Dreams of the Sphinx
2x Sudden Reversal
1x Pentex Subversion
1x Direct Intervention
1x Metro Underground
Actions: 8
7x Govern the Unaligned
1x Slaughtering the Herd
Action Modifiers: 10
6x Conditioning
4x Mirror Walk
Equipment: 3
1x Ivory Bow
1x Bowl of Convergence
1x Heart of Cheating
Combat: 31
12x Theft of Vitae
10x Apportation
4x Rego Motus
2x Telepathic Tracking
2x Walk of Flame
1x Weighted Walking Stick
Reactions: 25
5x Deflection
4x Eyes of Argus
4x On the Qui Vive
4x Telepathic Misdirection
2x Delaying Tactics
2x Eagle's Sight
2x My Enemy's Enemy
2x Wake with Evening's Freshness
Events: 1
1x Scourge of the Enochians
Thoughts on the deck:
-Never used Delaying Tactics because no vote decks showed up.
-Scourge of the Enochians wasn't useful in any of the games and would have hurt in the final if I had played it (barrenness)
-I had a hard time deciding before the tournament if the Slaughtering the Herd should be another Govern, but I thought that it probably wouldn't hurt me and could really help if it meant I could lock down my predator after stealing their blood.
Kindred Lore: Order of Saint Blaise
3 days ago
